
History of NYC Smash and Nebulous
For years, New York City’s Smash community was in disarray. Smashers were scattered all over the five boroughs and Long Island without a reliable, central location to host their events. Together they had the potential for a lively competitive scene, but none could represent the true size or diversity of the community on their own. Attempts at unification were thwarted by out-of-the-way locations, insufficient space, or inconvenient timing. Finally, a fire began to burn in the hearts of a few community organizers who said “enough is enough”, and set out to find a proper home for Smash here in NYC, once and for all.
The Growth of Nebulous Smash
With the help of Smashers such as HectoHertz, $led, and Jofrey, a new venue was found: Nebulous. The series exploded in popularity, offering many newcomers their first foray into competitive Smash and allowed them to mingle with veterans that gathered to hone their craft. Tournament size began to push the venue to maximum capacity and beyond. To the delight of everyone, Nebulous Gaming moved to an even larger venue with multiple floors, allowing the NYC community to accommodate its rapid growth, and the potential to support it even further. The new location, Neo-Nebulous, was bigger, better, and gave Melee, Smash 4, and Project M players alike the space it deserved, and weeklies with participation in excess of 100 players were becoming routine.
The larger Super Nebulous series grew to over 200 players, featuring notable competitors from other regions like S2J, Lucky and Wizzrobe, and even international talent such as Jeapie, Ice and Professor Pro making appearances. The most populous city in the US and formerly one of the strongest Smash regions finally had a thriving scene once again, on par with SoCal, MD/VA and the Boston metro area. Thing were looking up, but unfortunately, this would be the peak of Neo-Nebulous. Unforeseen circumstances caused Nebulous Gaming to be displaced from its prime location in Manhattan, leaving the NYC community without a roof over its head once again.
Super Nebulous 3
The Current Predicament
Today, 3 months later, a lifeline for Nebulous has been discovered. A new venue in the heart of Manhattan and suitable for Nebulous’ size with 3,000 sq ft has been found (with a secure lease!), which could allow the store to reopen and resume hosting tournaments again by the end of the summer. This is where you come in. The Nebulous team is $8,000 short of the initial deposit. The purpose of this fundraiser is to help raise the remaining funds for Nebulous to reopen and cover the expenses for doing so. It’s important to note that even if this fundraiser doesn’t meet its goal, Nebulous will still reopen. However, it would delay the opening by 6 months or more.
The Impact of Nebulous
We are all eager for Nebulous to rise again, but not merely for round-robin pools or something to do on the weekend. For us, Nebulous has become more than just a tournament series. Beyond a simple competition for prize money and bragging rights, it is also a social club, a training facility for those who aspire to be the best, a hangout spot for casual players, a place for old friends to gather and for new friendships to be made. On behalf of the Nebulous team and the NYC community, we thank you for taking the time to hear our story, and ask that you please consider donating and supporting our cause, so we can get back to that which we love the most: Smashing.
Marth Melee - Super Smash Academy
Super Smash Academy has launched! Check out their first video, a video on Marth in Super Smash Bros. Melee. Excellent stuff here.
Its like Guilty Bits for smash brothers. (Or at least thats what I’m gonna compare it to)
Basically they are going to give you an over view of the characters strengths, what they are good for, and how to try to apply them. Then the rest will be up to you. This sort of information is a great starting point for someone who’s not too sure what to start focusing on with a character.
I haven’t touched MK at all in smash 4, and then i see this
OH HOW THE MIGHTY HAVE FALLEN
No hopes and no dreams!
If you don’t understand Vectoring VS DI in Sm4sh.
HERES A VISUAL REPRESENTATION!
Credits to reddit user /u/ParanoidDrone
Link To Original PostThis visual is really fucking confusing… It is way simpler than this.
I actually find the visual more appealing and comprehensive. I understand both ways but sometimes people are more visual learners . c;
Meanwhile while with competitive smash brothers
MATHEMATICS!
So are there any neutral stages in Smash 4 3DS besides Final Destination and battlefield? Like, stages without something intrusive.
Basically what nintendo seems to want to do is add a bunch of new characters from series not already included in the game (as far as I can yell) wich means adding characters like Wii Fit Trainer. The problem with stuff like that is people being angry that “Wii Fit isn’t a real game” now we could argue all day about what a real game is, but nintendo thinks its one.
And its basically Keep adding more characters from the same series, which is admit-ably what a lot of fans seem to want to do, but others are also slightly frustrated with it. Which wouldn’t be as much as a problem if so many characters weren’t clones with different move properties.
In the end I’d say Wii Fit Trainer is not a waste of a slot. Falco is a wasts of a slot. While there is difference between him and fox, he’s still clone character based of the Fox model as opposed to his own entirely different thing. Same goes for Gannondorf being based off captian falcon (for whatever reason) and Toon Link (Despite actually being far better than link is in the game, thus making Link more of a waste than Toon Link) and any other character who’s play is basically just ripped and altered from one of the others.
