I agree completely. I’d like to add that I can’t believe how much is already unlocked at the start. It feels like the game was made to please the fighting game audience that just wants everything unlocked at the start so they can skip the fun part and just have competitive tournaments.
Yeah. It really bums me out. I know I might be a minority on this whole thing but it still sucks to just throw ALL of that out instead of augment it.
Normally when I critique a game like this I get a flood of hate messages on here (you guys know that). I didn’t get any at all about this, so I have a feeling I’m not alone in thinking this about the game
Very good points. I was kinda surprised at how many characters there were from the start, too, and how fast characters get unlocked. Oo I’m still having fun, though.
I’m really really just hoping that the Wii U version will get a full-blown story mode like Brawl did with SSE. Because SSE was honestly my favorite part of the entire game.
Shame it won’t. Sakurai stated that they won’t be bringing back story mode for Sm4sh. Why? People shared the SSE cutscenes on the internet. Quote:
Overall I’m enjoying it, but as someone who mostly plays single player I think a lot was left to be desired. The game has fun gameplay and great characters, but no personality. I’m not saying the Story Mode of Brawl was perfect or anything, but it was still full of Nintendo magic and story stuff that contextualized why everything was there. There were things that MADE you have to use a certain character. This new 3DS game feels like an airport designed to get you to multiplayer stuff as fast as possible. It’s a bummer that the teasers/trailers for this game were these awesome cinematic blowouts, but there’s none of that in the game. Even the woman from Kid Icarus got some anime sequence at E3 or whatever. Where’s that level of character in this game? Not even a little vignette after you beat it? It’s the same kind of thing we talked about on the podcast, with Mario Kart 8 not having a trophy ceremony. A small, but important presentation detail. Again, don’t get me wrong- lots of fun modes and multiplayer is way fun, but my ultimate enjoyment of this series honestly lies in just playing myself and unlocking absolutely everything, and the presentation of that just sucks.
“Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet.” Sakurai said. “You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.”
EDIT: That’s why they made the epic cinematic trailers for the characters. Instead of having the wowing cinematics in-game, they opted to make them for and put them on the internet, where they’d end up anyway.
Well, as someone who never looked that stuff up online, it sucks to receive less of a product as punishment for what somebody else did. It isn’t all about cutscenes here, but just having NO character personality at all is lame and hearing it explained away with “people leaked stuff online” is just, wow man
Well part of it is also that a lot of fans did not actually really like the subspace emissary. By which I mean the game play of Subspace emissary. Basically the cut-scenes were leaked online AND that was all most people actually cared about. They cared about the cut scenes and story of it but not much about actually playing it. Aside from the cut scenes for a lot of people it was just to unlock characters easier.
So it was also a matter of “why add this mode that people care more about watching than actually playing it”. I don’t have any actual numbers for this of course. Its mostly based of reactions I’ve read on other websites. Now that it is gone and the game is almost out way more people are gonna come out about how they want it back. Which is the nature of pretty much anything that gets taken out of a game.
As for the first stuff. My opinion on so much not having to be unlocked? THANK GOD.
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… Well that’s the crappiest thing I’ve heard today. So my favorite part of the game isn’t making a return for the...
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this sounds like the same thing that happened with paper mario. people were kinda down on super paper mario’s story not...
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Yeah they should have just improved it instead of throwing all of it away
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Well part of it is also that a lot of fans did not actually really like the subspace emissary. By which I mean the game...
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